This is an illustration I created featuring the two main characters of the game.
I served as the lead artist on T-Rex Rush: Dinogliders, which is an education children's game for Leapfrog. The game teaches kids about both spelling and dinosaurs. Leapfrog wanted us to create a lush world with all sorts of plant and animal life existing within it. Taking into account the small screens of the devices it would be played on, I focused on adding detail, but keeping things still very bright and stylized so they would read even at a small scale.
Characters and Animations
The player character was rendered in 3D and then converted into sprite sheets that would be used in the game. I worked on the model texture and created all the sprite sheets for the in-game animations.
Some sections of the game featured flying eggs that the player would tap on to answer questions. I created a 2D animation and a variety of different looks for these eggs depending on which level they appeared in.
3D Environment Textures
The world that is used during gameplay was also rendered in 3D. For these sections I created long tiling textures so that I'd be able to cram in a bunch of details that would keep things looking fresh and unique without the player constantly seeing the same exact piece over and over again.
Cutscene Illustrations
In order to tell the story of the game we created illustrations that would be accompanied by narration and voice acting. Below are just a few of the scenes that I painted.
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